

Call Of Duty Black O Walkthrough Plus All The
Here you will find the complete single player walkthrough plus all the Intel Locations. Alternate endingsCall Of Duty: Black Ops 2 Multiplayer - Weapons and Equipment - Call of Duty Black Ops 2 walkthrough and guide, includes all Intel Locations and Strike Force MissionsWelcome to our unofficial Call of Duty: Black Ops 2 Guide. For example, get the Gold camouflage for all Specials (Assault Shield, Ballistic Knife, Combat Knife, and Crossbow) to unlock the Diamond camouflage for all Special weapons. Assault Rifles, SMGs, Sniper Rifles, etc.) in Multiplayer mode to unlock the Diamond camouflage for all weapons in that class.
Fallen Angel: Find Zhao's secret meeting intel / Harper's protected. Time And Fate: Collect all the intel to learn about the CIA mole. Old Wounds: Interrogate Kravchenko to learn about the CIA mole. Celerium: Recover the Celerium Worm.
Odysseus: Save Admiral Briggs / SDC protects the USS Obama with Drones / USS Obama survives long enough for SDC reinforcements / Karma and the USS Obama survive the attack. Achilles' Veil: Keep Farid alive / SDC allies with US military forces. Suffer With Me: Menendez is not able to manipulate Woods.
Suffer With Me: Menendez is able to manipulate Woods / Woods dies / SDC left vulnerable. Fallen Angel: Find Zhao's secret meeting intel / Harper's face is burned. Time And Fate: Find intel thoroughly search the compound. Old Wounds: Kill Kravchenko without resistance. Celerium: Recover the Celerium Worm. Judgement Day: Capture Menendez.Pyrrhic Victory: Rescue Woods.
Time And Fate: Find intel thoroughly search the compound. Old Wounds: Kill Kravchenko without resistance. Celerium: Recover the Celerium Worm. Judgment Day: Capture Menendez.Pyrrhic Victory: Rescue Woods. Cordis Die: Rescue the President. Odysseus: Admiral Briggs dies / USS Obama has no defenses to counter assault / USS Obama's crew killed.
Cordis Die: Rescue the President. Odysseus: Admiral Briggs dies / USS Obama has no defenses to counter assault / USS Obama's crew killed. Achilles' Veil: Attempt to shoot Menendez / Farid dies. Suffer With Me: Menendez is able to manipulate Woods / Woods dies / SDC left vulnerable.
Fallen Angel: Find Zhao's secret meeting intel / Harper's face is burned. Time And Fate: Thoroughly search the compound. Old Wounds: Kill Kravchenko without resistance. Celerium: Recover the Celerium Worm.
Cordis Die: Rescue the President. Odysseus: Admiral Briggs dies / USS Obama has no defenses to counter assault / USS Obama's crew killed. Achilles' Veil: Save Faird / Attempt to shoot Menendez.
Perks do not affect your weapons stats. However, this will use all your Wildcards and take 3 + 3 + 3 allocation points, which leaves you with only one weapon without attachments and no equipment. Wildcards allow you to choose one extra perk per slot for a total of six perks. By default, you can choose three perks for your class, one from each slot. You can also choose no perks from the perks list, and instead focus more on equipment and weapon attachments.
You will also get points when your teammates kill enemies while your UAV is active. For example, a normal kill gets you 100 points, but capturing a flag gets you 200 points. There are also no Pro perks in the game.Scorestreaks: Killstreaks have been replaced with Scorestreaks, which are earned by killing enemies, assisting teammates, and completing different objectives.
The equipped Scorestreak rewards can be earned multiple times in one life, but they need to be used before the Scorestreak loops around for the second time or each Scorestreak reward will be replaced/wasted with the same reward again.Wildcards: You get 10 allocation points to use on weapons, equipment, and perks with each Create-A-Class. Your Scorestreak resets to zero when you die. You can equip a maximum of three Scorestreak rewards at the same time.
For example, by default your primary weapon can be equipped with two attachments, but with the Primary Gunfighter Wildcard, the weapon can be equipped with three attachments. You could also optionally choose up to three Wildcards for your class, which in turn give various options to customize your class even further. You could also carry only a secondary weapon with two attachments, have four perks, and one grenade. If you do not use any perks, that will save you three points, which can then be used to equip more weapon attachments or grenades.
However, this would leave you with only 1 point to spend on a weapon.MTAR (AR) SWAT-556 (AR) Type 25 (AR) MP7 (SMG) PDW-57 (SMG) MK48 (LMG) QBB LMG (LMG) R870 MCS (Shotgun) Saiga 12 (Shotgun) DSR-50 (Sniper) SVU-AS (Sniper) Five-Seven (Pistol) TAC-45 (Pistol) FHJ-18 AA (Launcher) SMAW (Launcher) Hardline (Perk 1): Allows you to earn bonus points for each action you take, which in turn earns you Scorestreak rewards faster. If you want to have six perks, the first three perks require 3 points, and after that each additional one requires 2 points (1 for the Wildcard + 1 for the perk), for a total of 9 allocation points. Some Wildcards, like the Perk Greed, require you to select an additional perk, which also uses 1 extra point.

Perk 1 Greed (Wildcard): Allows you to choose one extra perk to the Perk 1 slot. Extreme Conditioning (Perk 3): Allows you to sprint 2x longer than normal. You can also aim faster after sprinting and recover quicker from melee strikes.
Hunter Killer (Streak - 400 points): Deploys a flying drone that seeks out and tries to destroy the nearest enemy player or vehicle. The UAV can be shot down by the enemy. Some air support Scorestreaks can be player-controlled at anytime, which means they are still able to attack you if the AI is overridden.Sensor Grenade (Tactical): While active, it emits a radar ping that detects any enemies in its radius.UAV (Streak - 375 points): Shows enemies on the radar as red dots for 30 seconds.

RC-XD (Streak - 325 points): Allows you to remote-control a small car that is packed with explosives. You can also booby trap Care Packages or randomly change the Care Packages content, trying to get something better.Guardian (Streak - 500 points): After the Guardian dish is deployed, it projects a microwave field that stuns enemies by slowing them down and making their vision blurry.Overkill (Wildcard): Allows you to use your primary weapon as a secondary weapon. This perk also delays enemy explosives that were triggered by you. It is so powerful that it can also destroy low-flying air support within its blast radius.Lodestar (Streak - 1,150 points): Allows you to launch multiple missiles from the Lodestar aircraft at enemies on the ground.LSAT (LMG) Perk 3 Greed (Wildcard): Allows you to choose one extra perk to the Perk 3 slot.Engineering (Perk 3): Allows you to see all enemy equipment glowing red through walls. It can be remote-controlled at anytime.Perk 2 Greed (Wildcard): Allows you to choose one extra perk to the Perk 2 slot.EMP Grenade (Tactical): Can disable and destroy deployed equipment.
